Attribute TAGs ************** While the capability to specify arbitrary attributes allows for much flexibility it also can lead to unexpected results. It is recommended that before using a TAG that the MUI and AmigaOS autodocs be referenced in order to clearly understand the effect the TAG will have. All TAGs are set by specifying a TAG id and value pair. Any number of TAG pairs may be given. TAG ids should be given as hexidecimal numbers (preceded by a `0x'), although decimal numbers may also be used. Typically, TAG ids should be assigned to an `ARexx' variable for script clarity. TAG values may be either decimal numbers, hexadecimal numbers, strings (the value will be assumed to be a string if it is not recognized as a number) or string arrays (specified by starting with a period (.) and separating each string with a comma (,). A TAG value can be forced to be interpreted as a string by prepending the string with an equal symbol (=). Note that all TAGs indicated with an `i' flag can be set at object creation. The `s' flag indicates a TAG that can be set after object creation and the `g' indicates a TAG that can be retrieved. To retrieve a TAG value just specify the TAG id alone. The TAG value will be returned in the `ARexx' variable RESULT. For commands that allow specification of attribute TAGs some example TAGs are given with the command description. However, it may be possible (even probable) that other TAGs may be usable. It is therefore highly recommended that the MUI class autodocs be consulted. These autodocs may be found in the MUI developers archive.